Comment (1)
MMORPGs were, for a long time, my favorite genre. The only thing more appealing than a good RPG, was a good RPG with the dialogue swapped out for multiplayer mechanics. Even today, I find it to be an amazingly cool concept. I was completely taken by games like Ragnarok Online (RO), Lineage II, Final Fantasy XI, Dark Age of Camelot, and Ultima Online. Naturally, I identified myself as a heavy MMORPG player. That’s no longer the case.
It seems that one day, all MMORPG designers woke up, and collectively had the same thought – “WE NEED QUESTS!“
Comment (2)

A quick write-up of why Ragnarok Online is one of my favorite games. Or, a certain period of it was, anyways.